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Social Robot Interaction on Fear and Pain Levels in Children
NCT07632625 · Trakya University · Updated 10 June 2026
- What is being tested
- Social Robot; Digital Game
- For
- Procedural Pain; Procedural Fear
- Kind of study
- Tests a treatment or device on volunteers. No drug phase (a device or procedure study).
- Who can join
- Ages 4 years to 12 years. About 90 people. The full rules are on the registry page.
- Where
- Turkey (Türkiye)
- When
- Starts or started 21 Dec 2025, ends 30 April 2026. Registered 8 June 2026.
- Results
- None posted yet.
In the researchers' words
The goal of this clinical trial is to compare the effectiveness of social robot interaction and digital game-based distraction in reducing fear and pain during venous blood sampling in children aged 4-12 years with chronic diseases. The main questions it aims to answer are: * Does social robot interaction reduce procedural fear and pain more effectively than standard care during venous blood sampling? * Does social robot interaction provide greater emotional recovery after the procedure compared with digital game-based distraction and standard care? Researchers will compare a social robot intervention group, a digital game-based distraction group, and a standard care group to determine their effects on children's fear and pain levels before, during, and after venous blood sampling. Participants will: * Be randomly assigned to one of three groups: social robot, digital game, or standard care. * Complete fear and pain assessments 5 minutes before, during, and 5 minutes after the venous blood sampling procedure. * Interact with a social robot or play a digital game before and during the procedure if assigned to one of the intervention groups. * Receive routine clinical care if assigned to the standard care group. The study aims to provide evidence on the effectiveness of technology-based distraction methods for reducing procedural distress and improving the procedural…
Sites
- Koç UniversityIstanbul, Istanbul, Turkey (Türkiye)
