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Video Gaming Improves Robotic Surgery Simulator Success
NCT05510960 · Ege University · Updated 24 Aug 2022
- What is being tested
- Video game & Robotic surgery simulator success
- For
- Robotic Surgery; Simulator
- Kind of study
- Watches patients without assigning a treatment. No drug phase (a device or procedure study).
- Who can join
- Ages 24 years to 39 years. About 60 people. The full rules are on the registry page.
- Where
- Turkey (Türkiye)
- When
- Starts or started 1 Sept 2021, ends 15 June 2022. Registered 22 Aug 2022.
- Results
- None posted yet.
In the researchers' words
Investigators aimed to investigate the effects of video game habits, duration of experience, and training in different surgical clinics on the success of robotic surgery simulators. In this prospective, observational, comparative, and multi-clinic study, all participants played the Temple Run and Piano Tiles 2™ mobile games for one month after responding to a questionnaire including their sociodemographic characteristics, surgical experience, and past and current video game experience. At the end of the study period, participants experienced four different robotic surgery simulator tasks (Camera Targeting 1, Energy Switching 1, Ring \& Rail 2, Vertical Defect Suturing) in the da Vinci® Skills Simulator™. Additionally, sociodemographic data were statistically analyzed with mobile game scores, and 13 different performance scores were obtained from the simulator.
Sites
- Ege University HospitalIzmir, Turkey (Türkiye)
